How to play Hopscotch
Learn the Basic Rules for Kid-Friendly Fun

Hopscotch is an old traditional game that still brings loads of fun and laughter in the playground.

Number of players:

Hopscotch can be played with just one person. If that's your case, make up the rules as you see fit!

How to play:

  • Marker or Beanbag - Each player will need a marker (beanbag or rock works well)

  • Play Order – Choose who goes first, second and so on, you will go in the same order every round

  • Throw a marker to land on square one. It has to land inside the square without touching the border or bouncing out. If you don't get it within the lines, you lose your turn and pass the stone to the next person. If you do get it, however, go on to the next step.

  • Hop through the squares, skipping the one you have your marker on. Each square gets one foot. Which foot you start with is up to you. You can't have more than one foot on the ground at a time, unless there are two number squares right next to each other. In that case, you can put down both feet simultaneously (one in each square). Always keep your feet inside the appropriate square(s); if you step on a line, hop on the wrong square, or step out of the square, you lose your turn. Players begin their next turn where they last left off.

  • Pick up the marker on your way back. When you get to the last number, turn around (remaining on one foot) and hop your way back in reverse order. While you're on the square right before the one with your marker, lean down (probably on one foot still!) and pick it up. Then, skip over that square and finish up.

  • Pass the marker on to the next person. If you completed the course with your marker on square one (and without losing your turn), then throw your marker onto square two on your next turn. Your goal is to complete the course with the marker on each square. The first person to do this wins the game!

Hopscotch Tips

Loss of turn occurs when a player:

  • Steps on a line

  • Misses a square with her marker toss

  • Loses balance

  • Hops on the block containing the marker

  • Touches the ground with his hands

  • Lands with both the feet on a single block

Try one of these unique variations:

  • Watch The Time

  • Set the timer for 30 seconds. Each player must complete the course within the time frame to proceed. If you go into overtime, you lose your turn.

  • Sign On the Line

  • Instead of throwing the stone in numerical order, toss it in any square. When you complete a successful turn, initial the square where your marker landed and pass it to the next player. The game ends when all spaces have been initialled. The person with the most initialled squares wins.

  • Kick It

  • Try kicking the marker from space to space -- with your hopping foot -- as you jump through the course.

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